
Link travels between childhood and adulthood to stop Ganondorf from seizing the Triforce. Its ending is the single fork point of the entire official timeline: depending on how it's interpreted, three different futures branch out from here.
Placement Reasoning
Per Hyrule Historia (2011) and the Zelda Encyclopedia (2017), this game's differing endings are the origin of the three-branch split. Verified against Zelda Wiki, Dexerto, and Zelda Archive summaries of the official chart.
Notable & Interesting
- The three possible outcomes of this game's ending — child Link warns Zelda and prevents Ganondorf's rise, adult Link defeats Ganon but a warning is never given, or Link is defeated entirely — are literally what create the Child, Adult, and Downfall timelines.
- Widely regarded as one of the most influential 3D action-adventure games ever made; the Ocarina itself becomes a recurring motif across later titles.
Connections
- Thematically linked to
A Link to the PastIts Downfall-branch outcome becomes ALttP's Imprisoning War backstory.
Part of these threads
The Master SwordGanon's IncarnationsThe TriforceZelda's IncarnationsLink's IncarnationsThe Imprisoning War(s)The Zora & the RitoThe Kokiri & the KoroksThe GoronsThe GerudoThe SheikahThe HookshotThe BoomerangBottles & Bottled FairiesHeart ContainersThe Hylian ShieldOctoroksLike LikesCuccosEpona & the Horses of HyruleGreat FairiesThe Temple of TimeHyrule CastleDeath MountainThe Lost WoodsThe BowBombsImpaFairy CompanionsThe Gerudo DesertZora's Domain


